Welp, this is what I get for waiting nearly a decade to finish the damn thing.
Yes, I've heard about Nickelodeon All-Star Brawl. Yes, I'm excited. And sadly, yes, this MIGHT throw a wrench in my own version of such a game.
I honestly have no one to blame but myself for putting off regular updates for so long. In hindsight, I probably should've hired some help for the art and details and such... but enough self-pity. What does NASB ultimately mean for Nickelodeon SplatDown, which is basically my imaginary version of the same kind of game?
Honestly, I'm not sure yet. I need to see more of what Ludosity is doing with their take on it before I commit to any major changes to my own ideas. It's very likely that after its launch in October, I'll begin restructuring SplatDown as a hypothetical sequel to NASB and basically add what I would've personally done. Luckily, from the looks of things, Lumosity had some of the same ideas I secretly did, along with some much better ones. Anything I have that doesn't match up with their game and can't fit into my version anymore will likely be shared as "cut content".
I'm really, really sorry to those of you that wanted to see all my ideas as they are at the moment. I promise I'll share them all in some capacity sooner or later. I'm not letting this old concept of mine go to complete waste.
Animation isn't fun for me anymore. Too many people are mad about everything. It's too overwhelming for me. So why make a fan project that won't even become real about a studio everyone seems to hate now? Why torture myself any further?
I'm sorry for letting you all down again, but I can't keep making art of stuff if I don't enjoy it anymore. Every time I think I'm back in the groove, the universe kicks me down again and spits in my face, reminding me that I'm an nobody that will never have a professional job or get along with others.
I'm done. At least, for now. I don't know when I'll be back.